Software Engineering: A Practitioner's ApproachPalgrave Macmillan, 2005 - 880 páginas Presents an engineering approach for the analysis, design, and testing of web applications. This book provides information on software tools, specific work flow for specific kinds of projects, and information on various topics. It includes resources for both instructors and students such as checklists, 700 categorized web references, and more. |
Contenido
CHAPTER | 1 |
PART ONETHE SOFTWARE PROCESS | 19 |
PRESCRIPTIVE PROCESS MODELS | 45 |
AGILE DEVELOPMENT | 71 |
REFERENCES | 92 |
PART | 95 |
REFERENCES | 119 |
REFERENCES | 140 |
5 | 543 |
REFERENCES | 558 |
2 | 565 |
Managing Software Projects | 595 |
PROCESS AND PROJECT METRICS | 617 |
PROBLEMS AND POINTS TO PONDER | 639 |
REFERENCES | 670 |
2 | 676 |
PROBLEMS AND POINTS TO PONDER | 173 |
ANALYSIS MODELING | 175 |
CHAPTER 19 | 200 |
REFERENCES | 222 |
CHAPTER 11 | 244 |
REFERENCES | 251 |
REFERENCES | 289 |
REFERENCES | 322 |
PROBLEMS AND POINTS TO PONDER | 352 |
REFERENCES | 385 |
CHAPTER 15 | 429 |
REFERENCES | 462 |
PART THREE | 467 |
REFERENCES | 480 |
PROBLEMS AND POINTS TO PONDER | 505 |
REFERENCES | 525 |
2 | 527 |
WebApp Interface Design | 533 |
6 | 688 |
RISK MANAGEMENT | 694 |
8 | 709 |
PART FIVE | 712 |
3 | 719 |
CHANGE MANAGEMENT | 739 |
REFERENCES | 766 |
Advanced Topics in Software Engineering | 769 |
CHAPTER 29 | 791 |
PROBLEMS AND POINTS TO PONDER | 794 |
PROBLEMS AND POINTS TO PONDER | 813 |
6 | 830 |
CHAPTER 31 | 837 |
6 | 853 |
FURTHER READINGS AND INFORMATION SOURCES | 859 |
CHAPTER 32 | 860 |
871 | |
Otras ediciones - Ver todas
Software Engineering: A Practitioner's Approach Roger S. Pressman,Pressman Roger Sin vista previa disponible - 2007 |
Términos y frases comunes
Addison-Wesley agile Agile Software Development analysis model application approach assess attributes behavior CADVICE Chapter cleanroom software engineering CMMI complete component-level design configuration content objects create cyclomatic complexity data objects database defined described design model detail diagram discussed domain Doug DSDM elements end-users engineering team ensure errors estimation Extreme Programming Figure flow formal formal methods framework activities function identified IEEE implemented input integration interaction interface design iterative Jamie methods module navigation object-oriented operations overall patterns performance principles problem process model project manager prototype reengineering represent requirements reusable reuse risk SafeHome schedule Section sensors Shakira software architecture software components software development software engineering software metrics software process software project software quality software team specific spiral model stakeholders subsystem technical techniques tion uncover unit tests use-case user interface Vinod ware waterfall model Web engineering WebApp WebRef
Referencias a este libro
Non-Functional Requirements in Software Engineering Lawrence Chung,Brian A. Nixon,Eric Yu,John Mylopoulos Sin vista previa disponible - 1999 |
The Trouble with Computers: Usefulness, Usability, and Productivity Thomas K. Landauer Vista previa limitada - 1995 |